![]() ![]() It’s these battles where I really fell in love with A Realm Reborn, and they show off that the designers know how to craft intense, rewarding fights.Īlmost every encounter forces the group to adapt in a completely new way (Garuda tests tanks, and Ifrit tests healers, for instance), and I loved learning each and every facet of the fight. For some, this is the dividing line between a good and an okay player, as you’ll have to constantly dodge and react accordingly - sometimes down to a half a second reaction time. Once you’ve exhausted all the fun you can have in four-man dungeons, you can opt for Extreme trials - most notably the “Extreme Primals,” which is where the game starts to get really tough. Both of these extra post-50 stories are roughly five hours each and a ton of fun. ![]() All of that classic Final Fantasy humor is still there, including a brand new Battle on Big Bridge remix and an actual showdown with Gilgamesh. On this questline you’ll oil up old gentlemen, take a dip in the hot springs, and come face to face with killer chickens as they attempt to gobble you up. You can also spring for another completely optional encounter with Gilgamesh, which will put you front and center with Hildebrand - one of the most ridiculous characters Square Enix has come up with in ages. It’s a short but sweet collection of quests that feels justified and has a payoff - I’m looking forward to seeing what Square Enix comes up with in the future (Ramuh is rumored for a future patch). You can choose to continue onward with the narrative after your heroic raid on The Praetorium, which eventually leads to a confrontation with Leviathan. If that sounds absolutely terrible to you, patches 2.1 and 2.2 have added more story to the game, and it’s a lot more manageable than a 100-hour weapon quest.
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